Microsoft Finally Reveals Its Plans For Project Scorpio At E3 2017
07:50, Jun 13, 2017
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The updated version will be compatible with Xbox One and Windows 10, but apart from those and the other aforementioned updates, it will be an nearly exact replica of the original design-even down to color scheme.
Microsoft has designed a a custom ScorpioGPU for the machine, running at an impressive 1172MHz, outperforming its competitors.
The Xbox One X is priced at $500 in the United States, which is a full $100 more than the console it will likely get most frequently compared to, PlayStation 4 Pro.
Going in, we had a fairly good idea of what the specs would look like.
In addition, more than 30 third-party games like Resident Evil 7, Final Fantasy XV, and Rocket League will be getting patched. Setting aside the fact that 4K TVs aren't quite common yet, the main issue with the Xbox One X is the fact that none of those games that it runs in 4K are exclusive to the Xbox One X. We noticed numerous game exclusives were timed launch exclusives - meaning they would be available on PlayStation, but would be released on Xbox One X first.
We can expect titles such as Forza Motorsport 7, Sea of Thieves and Crackdown 3 that are only on Xbox consoles to offer 4K experience at 60fps. So the Project Scorpio finally gets an official name and promises 4K HDR gaming experience at 60 frames per second. And if Microsoft's ultimate goal is to get moreXbox Ones into significantly more people's hands - which it should be - I'm not sure this will do it. But as desperate as Microsoft and Sony are the kill off the standard console cycle, I don't think that this is the way to do.
Perhaps it's something else entirely, but I'm just not that impressed with the graphic improvements that I've seen displayed on consoles like the Xbox One X and PlayStation 4 Pro.
Despite both being "next-generation" consoles, the Xbox One and PlayStation 4 were not born equal. We have to point out here that hard drives can be upgraded on PlayStation 4 consoles. That's the top concern the majority of American consumers have. The vague terms like "launch exclusives, and Xbox Enhanced" were effectively used to fool the novice. Both the Xbox One X and PS4 Pro are 4K consoles, and both support all the existing Xbox One and PS4 games, respectively. A pricey machine like the Xbox One X, however, seems to be edging consoles toward the premium world of PC gaming. One of the most noteworthy is the usage by the "My Games and Apps" section, which the original article showed to be 6.3%, but Microsoft claiming to actually be 71%.
The PlayStation VR uses a single 1920 x 1080 OLED panel to serve 960 x 1080 to each eye, while the Mixed Reality headsets could have overall resolutions similar to the Oculus Rift - 2160 x 1200, so 1080 x 1200 for each eye. Xbox One X will only cost $499.
Supersampling is "switched on" by default on the Xbox One X and unlike the PS4 Pro doesn't require the developer to put effort into making their games supersample on 1080p TV sets. Despite being console gamers, everyone wants the most powerful device. They include "Forza 7" and "Metro: Exodus".